GIGA is a fighting game that hybridizes real-time action and turn-based strategy through a tactical pause. 

The fighters will be varied robots related to pilot characters in a cyber-futuristic earth.

Please use Chrome to play the game for better performance :D

Credits: 

Troy Mundschenk - Writer and Project Manager

George Lumanas  - Environment Artist 

Sam O'Connor - Character Artist

Lorelei Wright - Programmer 

Ruofu Sun - Programmer 

Sophie Richards - Programmer


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