GIGA is a fighting game that hybridizes real-time action and turn-based strategy through a tactical pause.
The fighters will be varied robots related to pilot characters in a cyber-futuristic earth.
Please use Chrome to play the game for better performance :D
Troy Mundschenk - Writer and Project Manager
George Lumanas - Environment Artist
Sam O'Connor - Character Artist
Lorelei Wright - Programmer
Ruofu Sun - Programmer
Sophie Richards - Programmer
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